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	<id>https://wiki.byrdstation.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LukeZurg22</id>
	<title>Byrd Station Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.byrdstation.space/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LukeZurg22"/>
	<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/w/Special:Contributions/LukeZurg22"/>
	<updated>2026-08-23T18:20:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=50</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=50"/>
		<updated>2026-07-22T05:24:29Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: /* List Player Antagonist Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notation Guide ==&lt;br /&gt;
&lt;br /&gt;
* Action Intended&lt;br /&gt;
* Command Syntax&lt;br /&gt;
* Additive Descriptors&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Game Rule / Start Game Event ===&lt;br /&gt;
&amp;lt;code&amp;gt;addgamerule &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Hands ===&lt;br /&gt;
&amp;lt;code&amp;gt;self comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand RightHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand LeftHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add / Remove / List Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;addobjective&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;&amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt; &#039;&#039;Adds an objective to the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;rmobjective &amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt; &#039;&#039;Removes an objective from the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;lsobjectives &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; &#039;&#039;Lists all objectives for a user&#039;s current character if they have any.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Autocomplete dropdown lists are provided during use.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Inventory ===&lt;br /&gt;
Add an &amp;lt;code&amp;gt;InventoryComponent&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use VV and edit TemplateIdVV, and set inventory type to any definition. (&amp;lt;code&amp;gt;human&amp;lt;/code&amp;gt; is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: &amp;lt;code&amp;gt;self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
&lt;br /&gt;
* TIP: Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
* TIP: Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
* TIP: Roles are defined in map prototypes; ensure spawn counts match (unless -1).  &lt;br /&gt;
* TIP: Remove the following from &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; or risk crashes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!configurators:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; invalid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mapping Commands ====&lt;br /&gt;
&lt;br /&gt;
===== Create Map =====&lt;br /&gt;
&lt;br /&gt;
* [https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html Wizden&#039;s Checklist]&lt;br /&gt;
* [https://hackmd.io/@Peptide90/MapPublishChecklist Peptide&#039;s Checklist]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without save&#039;&#039; &#039;&#039;file path, this will create a blank map.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Setup Mapping Client Actions =====&lt;br /&gt;
&amp;lt;code&amp;gt;mappingclientsidesetup&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Fix Atmospherics =====&lt;br /&gt;
&amp;lt;code&amp;gt;fixgridatmos &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Save Map ====&lt;br /&gt;
&amp;lt;code&amp;gt;savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ensure &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; extension.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== View Variables ====&lt;br /&gt;
&amp;lt;code&amp;gt;vv &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Add &amp;lt;code&amp;gt;BecomesStation&amp;lt;/code&amp;gt; to Server Variables  &lt;br /&gt;
* Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
==== Color Pipe Network ====&lt;br /&gt;
&amp;lt;code&amp;gt;colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Colors pipes. Mainly used in mapping.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Colors:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Waste  &amp;lt;code&amp;gt;#990000&amp;lt;/code&amp;gt;&lt;br /&gt;
* Distro   &amp;lt;code&amp;gt;#0055cc&amp;lt;/code&amp;gt;&lt;br /&gt;
* Air        &amp;lt;code&amp;gt;#03fcd3&amp;lt;/code&amp;gt;&lt;br /&gt;
* Mix       &amp;lt;code&amp;gt;#947507&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Admin OOC Chat Colour ===&lt;br /&gt;
&amp;lt;code&amp;gt;setadminooc &amp;lt;&amp;lt;/code&amp;gt;&amp;lt;code&amp;gt;#XXYYZZ&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#XXYYZZ is a valid six-byte 0x&amp;lt;u&amp;gt;HEX&amp;lt;/u&amp;gt;h code.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List all Stations and their IDs. ===&lt;br /&gt;
&amp;lt;code&amp;gt;stations:list&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Station Alert Level ===&lt;br /&gt;
&amp;lt;code&amp;gt;setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Must be on station grid  &lt;br /&gt;
* Supports: &amp;lt;code&amp;gt;delta&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gamma&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;epsilon&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Link Two Lockers/Crates/Containers as Teleporters ===&lt;br /&gt;
&amp;lt;code&amp;gt;linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; = two-way  &lt;br /&gt;
* &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; = one-way  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typically used for mercenary shuttle portals. &lt;br /&gt;
* Delete one locker to break link.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Entity Size ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;entity id&amp;gt; scale:set &amp;lt;scale&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use values above &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; with caution.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rename any Entity / Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optionally, one can rename entities in bulk: &amp;lt;code&amp;gt;entities prototyped &amp;lt;proto. ID&amp;gt; do rename $ID &amp;quot;&amp;lt;name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Arm Nuclear Device Instantly ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fax Nuclear Codes ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukecodes &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Replace Prototypes w. Other Prototypes ===&lt;br /&gt;
&amp;lt;code&amp;gt;entities prototyped OriginalPrototype replace NewPrototype&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Play Sound File In-Round ===&lt;br /&gt;
&amp;lt;code&amp;gt;playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example(s):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Show Rules Panel to User ===&lt;br /&gt;
&amp;lt;code&amp;gt;showrules &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is also an Admin Smite.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hold Custom Vote ===&lt;br /&gt;
&amp;lt;code&amp;gt;customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can add as many options as the engine will allow.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Job Slots ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Add / remove job slots to / from a station. Adjusts job B (dropdown list provided) by C amount for station ID A.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Playtime ===&lt;br /&gt;
&#039;&#039;WARNING: This is largely antiquated to call manually. The Time Transfer Panel calls this on its own with a convenient UI.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overall:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add User to Whitelist ===&lt;br /&gt;
&amp;lt;code&amp;gt;whitelistadd &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Admin&#039;s Note: It is usually a good idea to add a permanent admin note exclaiming that a user is whitelisted. It doesn&#039;t do anything, but does help with back-checking if they happen to be a problem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allow a user to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Remove a user from being able to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Spawn Currency as a Ghost ===&lt;br /&gt;
&amp;lt;code&amp;gt;spawnrefund &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: May be antiquated, or reserved for space-forks, such as Frontier.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Visually Randomize Tiles ===&lt;br /&gt;
&amp;lt;code&amp;gt;variantize &amp;lt;map id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Randomizes blast, steel, and other types of tiles that have multiple variants.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Count Tiles In a Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;gettilecount &amp;lt;grid id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Create Planet ===&lt;br /&gt;
&amp;lt;code&amp;gt;planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default template: Snow  &lt;br /&gt;
* Uses pandora.yml example map  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not (probably) implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia and future reference to return-to.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Allow a Player VPN Connection ===&lt;br /&gt;
&amp;lt;code&amp;gt;ban_exemption_update &amp;lt;player name&amp;gt; Datacenter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allows a player to connect using a VPN. For our friends in countries such as the Russian Federation, and the Republic of Türkiye.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rendering A Map Screenshot ===&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;mapping &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If shuttle map:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Add BecomesStation to prototype&lt;br /&gt;
&lt;br /&gt;
==== Render Command ====&lt;br /&gt;
&amp;lt;code&amp;gt;dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
-----LZ22&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=49</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=49"/>
		<updated>2026-07-22T05:06:17Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: /* Adjust Entity Size */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notation Guide ==&lt;br /&gt;
&lt;br /&gt;
* Action Intended&lt;br /&gt;
* Command Syntax&lt;br /&gt;
* Additive Descriptors&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Game Rule / Start Game Event ===&lt;br /&gt;
&amp;lt;code&amp;gt;addgamerule &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Hands ===&lt;br /&gt;
&amp;lt;code&amp;gt;self comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand RightHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand LeftHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add / Remove Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;addobjective&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;&amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;rmobjective &amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Autocomplete dropdown lists are provided during use.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Inventory ===&lt;br /&gt;
Add an &amp;lt;code&amp;gt;InventoryComponent&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use VV and edit TemplateIdVV, and set inventory type to any definition. (&amp;lt;code&amp;gt;human&amp;lt;/code&amp;gt; is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: &amp;lt;code&amp;gt;self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
&lt;br /&gt;
* TIP: Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
* TIP: Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
* TIP: Roles are defined in map prototypes; ensure spawn counts match (unless -1).  &lt;br /&gt;
* TIP: Remove the following from &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; or risk crashes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!configurators:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; invalid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mapping Commands ====&lt;br /&gt;
&lt;br /&gt;
===== Create Map =====&lt;br /&gt;
&lt;br /&gt;
* [https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html Wizden&#039;s Checklist]&lt;br /&gt;
* [https://hackmd.io/@Peptide90/MapPublishChecklist Peptide&#039;s Checklist]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without save&#039;&#039; &#039;&#039;file path, this will create a blank map.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Setup Mapping Client Actions =====&lt;br /&gt;
&amp;lt;code&amp;gt;mappingclientsidesetup&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Fix Atmospherics =====&lt;br /&gt;
&amp;lt;code&amp;gt;fixgridatmos &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Save Map ====&lt;br /&gt;
&amp;lt;code&amp;gt;savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ensure &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; extension.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== View Variables ====&lt;br /&gt;
&amp;lt;code&amp;gt;vv &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Add &amp;lt;code&amp;gt;BecomesStation&amp;lt;/code&amp;gt; to Server Variables  &lt;br /&gt;
* Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
==== Color Pipe Network ====&lt;br /&gt;
&amp;lt;code&amp;gt;colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Colors pipes. Mainly used in mapping.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Colors:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Waste  &amp;lt;code&amp;gt;#990000&amp;lt;/code&amp;gt;&lt;br /&gt;
* Distro   &amp;lt;code&amp;gt;#0055cc&amp;lt;/code&amp;gt;&lt;br /&gt;
* Air        &amp;lt;code&amp;gt;#03fcd3&amp;lt;/code&amp;gt;&lt;br /&gt;
* Mix       &amp;lt;code&amp;gt;#947507&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Admin OOC Chat Colour ===&lt;br /&gt;
&amp;lt;code&amp;gt;setadminooc &amp;lt;&amp;lt;/code&amp;gt;&amp;lt;code&amp;gt;#XXYYZZ&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#XXYYZZ is a valid six-byte 0x&amp;lt;u&amp;gt;HEX&amp;lt;/u&amp;gt;h code.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List all Stations and their IDs. ===&lt;br /&gt;
&amp;lt;code&amp;gt;stations:list&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Station Alert Level ===&lt;br /&gt;
&amp;lt;code&amp;gt;setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Must be on station grid  &lt;br /&gt;
* Supports: &amp;lt;code&amp;gt;delta&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gamma&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;epsilon&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Link Two Lockers/Crates/Containers as Teleporters ===&lt;br /&gt;
&amp;lt;code&amp;gt;linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; = two-way  &lt;br /&gt;
* &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; = one-way  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typically used for mercenary shuttle portals. &lt;br /&gt;
* Delete one locker to break link.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Entity Size ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;entity id&amp;gt; scale:set &amp;lt;scale&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use values above &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; with caution.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rename any Entity / Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optionally, one can rename entities in bulk: &amp;lt;code&amp;gt;entities prototyped &amp;lt;proto. ID&amp;gt; do rename $ID &amp;quot;&amp;lt;name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Arm Nuclear Device Instantly ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fax Nuclear Codes ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukecodes &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Replace Prototypes w. Other Prototypes ===&lt;br /&gt;
&amp;lt;code&amp;gt;entities prototyped OriginalPrototype replace NewPrototype&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List Player Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;lsobjectives &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lists all objectives for a user&#039;s current character if they have any.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Play Sound File In-Round ===&lt;br /&gt;
&amp;lt;code&amp;gt;playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example(s):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Show Rules Panel to User ===&lt;br /&gt;
&amp;lt;code&amp;gt;showrules &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is also an Admin Smite.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hold Custom Vote ===&lt;br /&gt;
&amp;lt;code&amp;gt;customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can add as many options as the engine will allow.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Job Slots ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Add / remove job slots to / from a station. Adjusts job B (dropdown list provided) by C amount for station ID A.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Playtime ===&lt;br /&gt;
&#039;&#039;WARNING: This is largely antiquated to call manually. The Time Transfer Panel calls this on its own with a convenient UI.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overall:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add User to Whitelist ===&lt;br /&gt;
&amp;lt;code&amp;gt;whitelistadd &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Admin&#039;s Note: It is usually a good idea to add a permanent admin note exclaiming that a user is whitelisted. It doesn&#039;t do anything, but does help with back-checking if they happen to be a problem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allow a user to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Remove a user from being able to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Spawn Currency as a Ghost ===&lt;br /&gt;
&amp;lt;code&amp;gt;spawnrefund &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: May be antiquated, or reserved for space-forks, such as Frontier.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Visually Randomize Tiles ===&lt;br /&gt;
&amp;lt;code&amp;gt;variantize &amp;lt;map id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Randomizes blast, steel, and other types of tiles that have multiple variants.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Count Tiles In a Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;gettilecount &amp;lt;grid id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Create Planet ===&lt;br /&gt;
&amp;lt;code&amp;gt;planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default template: Snow  &lt;br /&gt;
* Uses pandora.yml example map  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not (probably) implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia and future reference to return-to.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Allow a Player VPN Connection ===&lt;br /&gt;
&amp;lt;code&amp;gt;ban_exemption_update &amp;lt;player name&amp;gt; Datacenter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allows a player to connect using a VPN. For our friends in countries such as the Russian Federation, and the Republic of Türkiye.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rendering A Map Screenshot ===&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;mapping &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If shuttle map:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Add BecomesStation to prototype&lt;br /&gt;
&lt;br /&gt;
==== Render Command ====&lt;br /&gt;
&amp;lt;code&amp;gt;dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
-----LZ22&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=48</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=48"/>
		<updated>2026-07-22T01:10:31Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notation Guide ==&lt;br /&gt;
&lt;br /&gt;
* Action Intended&lt;br /&gt;
* Command Syntax&lt;br /&gt;
* Additive Descriptors&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Game Rule / Start Game Event ===&lt;br /&gt;
&amp;lt;code&amp;gt;addgamerule &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Hands ===&lt;br /&gt;
&amp;lt;code&amp;gt;self comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand RightHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand LeftHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add / Remove Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;addobjective&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;&amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;rmobjective &amp;lt;player&amp;gt; &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Autocomplete dropdown lists are provided during use.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Inventory ===&lt;br /&gt;
Add an &amp;lt;code&amp;gt;InventoryComponent&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use VV and edit TemplateIdVV, and set inventory type to any definition. (&amp;lt;code&amp;gt;human&amp;lt;/code&amp;gt; is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: &amp;lt;code&amp;gt;self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
&lt;br /&gt;
* TIP: Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
* TIP: Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
* TIP: Roles are defined in map prototypes; ensure spawn counts match (unless -1).  &lt;br /&gt;
* TIP: Remove the following from &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; or risk crashes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!configurators:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; invalid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mapping Commands ====&lt;br /&gt;
&lt;br /&gt;
===== Create Map =====&lt;br /&gt;
&lt;br /&gt;
* [https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html Wizden&#039;s Checklist]&lt;br /&gt;
* [https://hackmd.io/@Peptide90/MapPublishChecklist Peptide&#039;s Checklist]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without save&#039;&#039; &#039;&#039;file path, this will create a blank map.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Setup Mapping Client Actions =====&lt;br /&gt;
&amp;lt;code&amp;gt;mappingclientsidesetup&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Fix Atmospherics =====&lt;br /&gt;
&amp;lt;code&amp;gt;fixgridatmos &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Save Map ====&lt;br /&gt;
&amp;lt;code&amp;gt;savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ensure &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; extension.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== View Variables ====&lt;br /&gt;
&amp;lt;code&amp;gt;vv &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Add &amp;lt;code&amp;gt;BecomesStation&amp;lt;/code&amp;gt; to Server Variables  &lt;br /&gt;
* Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
==== Color Pipe Network ====&lt;br /&gt;
&amp;lt;code&amp;gt;colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Colors pipes. Mainly used in mapping.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Colors:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Waste  &amp;lt;code&amp;gt;#990000&amp;lt;/code&amp;gt;&lt;br /&gt;
* Distro   &amp;lt;code&amp;gt;#0055cc&amp;lt;/code&amp;gt;&lt;br /&gt;
* Air        &amp;lt;code&amp;gt;#03fcd3&amp;lt;/code&amp;gt;&lt;br /&gt;
* Mix       &amp;lt;code&amp;gt;#947507&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Admin OOC Chat Colour ===&lt;br /&gt;
&amp;lt;code&amp;gt;setadminooc &amp;lt;&amp;lt;/code&amp;gt;&amp;lt;code&amp;gt;#XXYYZZ&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#XXYYZZ is a valid six-byte 0x&amp;lt;u&amp;gt;HEX&amp;lt;/u&amp;gt;h code.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List all Stations and their IDs. ===&lt;br /&gt;
&amp;lt;code&amp;gt;stations:list&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Station Alert Level ===&lt;br /&gt;
&amp;lt;code&amp;gt;setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Must be on station grid  &lt;br /&gt;
* Supports: &amp;lt;code&amp;gt;delta&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gamma&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;epsilon&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Link Two Lockers/Crates/Containers as Teleporters ===&lt;br /&gt;
&amp;lt;code&amp;gt;linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; = two-way  &lt;br /&gt;
* &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; = one-way  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typically used for mercenary shuttle portals. &lt;br /&gt;
* Delete one locker to break link.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Entity Size ===&lt;br /&gt;
&amp;lt;code&amp;gt;scale &amp;lt;entity id&amp;gt; &amp;lt;scale&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use values above &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; with caution.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rename any Entity / Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optionally, one can rename entities in bulk: &amp;lt;code&amp;gt;entities prototyped &amp;lt;proto. ID&amp;gt; do rename $ID &amp;quot;&amp;lt;name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Arm Nuclear Device Instantly ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fax Nuclear Codes ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukecodes &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Replace Prototypes w. Other Prototypes ===&lt;br /&gt;
&amp;lt;code&amp;gt;entities prototyped OriginalPrototype replace NewPrototype&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List Player Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;lsobjectives &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lists all objectives for a user&#039;s current character if they have any.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Play Sound File In-Round ===&lt;br /&gt;
&amp;lt;code&amp;gt;playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example(s):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Show Rules Panel to User ===&lt;br /&gt;
&amp;lt;code&amp;gt;showrules &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is also an Admin Smite.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hold Custom Vote ===&lt;br /&gt;
&amp;lt;code&amp;gt;customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can add as many options as the engine will allow.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Job Slots ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Add / remove job slots to / from a station. Adjusts job B (dropdown list provided) by C amount for station ID A.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Playtime ===&lt;br /&gt;
&#039;&#039;WARNING: This is largely antiquated to call manually. The Time Transfer Panel calls this on its own with a convenient UI.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overall:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add User to Whitelist ===&lt;br /&gt;
&amp;lt;code&amp;gt;whitelistadd &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Admin&#039;s Note: It is usually a good idea to add a permanent admin note exclaiming that a user is whitelisted. It doesn&#039;t do anything, but does help with back-checking if they happen to be a problem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allow a user to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Remove a user from being able to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Spawn Currency as a Ghost ===&lt;br /&gt;
&amp;lt;code&amp;gt;spawnrefund &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: May be antiquated, or reserved for space-forks, such as Frontier.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Visually Randomize Tiles ===&lt;br /&gt;
&amp;lt;code&amp;gt;variantize &amp;lt;map id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Randomizes blast, steel, and other types of tiles that have multiple variants.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Count Tiles In a Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;gettilecount &amp;lt;grid id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Create Planet ===&lt;br /&gt;
&amp;lt;code&amp;gt;planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default template: Snow  &lt;br /&gt;
* Uses pandora.yml example map  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not (probably) implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia and future reference to return-to.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Allow a Player VPN Connection ===&lt;br /&gt;
&amp;lt;code&amp;gt;ban_exemption_update &amp;lt;player name&amp;gt; Datacenter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allows a player to connect using a VPN. For our friends in countries such as the Russian Federation, and the Republic of Türkiye.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rendering A Map Screenshot ===&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;mapping &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If shuttle map:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Add BecomesStation to prototype&lt;br /&gt;
&lt;br /&gt;
==== Render Command ====&lt;br /&gt;
&amp;lt;code&amp;gt;dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
-----LZ22&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Main_Page&amp;diff=44</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Main_Page&amp;diff=44"/>
		<updated>2026-07-19T15:48:56Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
  &amp;lt;h1&amp;gt;Welcome to Byrd Station&amp;lt;/h1&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Feel free to contribute to this wiki by creating new articles or expanding upon existing ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;gap:1em&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top;width:25%;padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;p style=&amp;quot;margin-top:0&amp;quot;&amp;gt;New to Byrd?&amp;lt;/p&amp;gt;&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[Development]]&lt;br /&gt;
* [[Guides]]&lt;br /&gt;
* [[Admin Commands]]&lt;br /&gt;
* [[Common Issues + Fixes]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top;width:25%;padding: 1em&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;p style=&amp;quot;margin-top:0&amp;quot;&amp;gt;External links&amp;lt;/p&amp;gt;&lt;br /&gt;
* [https://rules.byrdstation.space/ Rules]&lt;br /&gt;
* [https://forum.byrdstation.space/ Forum]&lt;br /&gt;
* [https://byrdstation.space/replays Replays]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Byrd Station is a branch of [https://spacestation14.com/ Space Station 14] We are a Medium Roleplay Server [MRP], we have a small to medium sized playerbase.&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Common_Issues_%2B_Fixes&amp;diff=43</id>
		<title>Common Issues + Fixes</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Common_Issues_%2B_Fixes&amp;diff=43"/>
		<updated>2026-07-19T15:48:28Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: Created page with &amp;quot;=== Can&amp;#039;t Left-Click Interact Anywhere ===  # Leave &amp;amp; Rejoin # Admin Clone + setmind  &amp;#039;&amp;#039;May be caused by taking out one&amp;#039;s own battery as an IPC before going into energy-crit. This somehow permanently locks the user out of using left-click, but right-click interactions will work fine.&amp;#039;&amp;#039;  === Screen Went Black ===  # Wait a few minutes. # Leave &amp;amp; Rejoin  === Mapping === See mapping guide. You probably entered a command incorrectly, or missed a step.  === Paper ASCII Text W...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Can&#039;t Left-Click Interact Anywhere ===&lt;br /&gt;
&lt;br /&gt;
# Leave &amp;amp; Rejoin&lt;br /&gt;
# Admin Clone + setmind&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;May be caused by taking out one&#039;s own battery as an IPC before going into energy-crit. This somehow permanently locks the user out of using left-click, but right-click interactions will work fine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Screen Went Black ===&lt;br /&gt;
&lt;br /&gt;
# Wait a few minutes.&lt;br /&gt;
# Leave &amp;amp; Rejoin&lt;br /&gt;
&lt;br /&gt;
=== Mapping ===&lt;br /&gt;
See mapping guide. You probably entered a command incorrectly, or missed a step.&lt;br /&gt;
&lt;br /&gt;
=== Paper ASCII Text Wrapping ===&lt;br /&gt;
Resize paper window, or paste smaller ascii image.&lt;br /&gt;
&lt;br /&gt;
=== IC or OOC Disputes ===&lt;br /&gt;
AHelp / OOC&lt;br /&gt;
&lt;br /&gt;
=== Target Framework = &#039; &#039; Error ===&lt;br /&gt;
This is a common error encountered when initially cloning SS14 repositories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To fix this, try:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Running &amp;lt;code&amp;gt;RUN_THIS.py&amp;lt;/code&amp;gt; once more.&lt;br /&gt;
&lt;br /&gt;
* Replacing target framework with &amp;lt;code&amp;gt;net9.0&amp;lt;/code&amp;gt;&lt;br /&gt;
* Removing target framework.&lt;br /&gt;
&lt;br /&gt;
[[File:TargetFrameworkError.png|thumb|TargetFrameworkError]]&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=File:TargetFrameworkError.png&amp;diff=42</id>
		<title>File:TargetFrameworkError.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=File:TargetFrameworkError.png&amp;diff=42"/>
		<updated>2026-07-19T15:44:09Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a common issue when initially getting the repository.&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=41</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=41"/>
		<updated>2026-07-19T15:41:42Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: Whew. Done.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notation Guide ==&lt;br /&gt;
&lt;br /&gt;
* Action Intended&lt;br /&gt;
* Command Syntax&lt;br /&gt;
* Additive Descriptors&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Game Rule / Start Game Event ===&lt;br /&gt;
&amp;lt;code&amp;gt;addgamerule &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Hands ===&lt;br /&gt;
&amp;lt;code&amp;gt;self comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand RightHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand LeftHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Inventory ===&lt;br /&gt;
Add an &amp;lt;code&amp;gt;InventoryComponent&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use VV and edit TemplateIdVV, and set inventory type to any definition. (&amp;lt;code&amp;gt;human&amp;lt;/code&amp;gt; is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: &amp;lt;code&amp;gt;self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== mapping ===&lt;br /&gt;
&lt;br /&gt;
* TIP: Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
* TIP: Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
* TIP: Roles are defined in map prototypes; ensure spawn counts match (unless -1).  &lt;br /&gt;
* TIP: Remove the following from &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; or risk crashes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!configurators:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; invalid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mapping Commands ===&lt;br /&gt;
&lt;br /&gt;
==== Create Map ====&lt;br /&gt;
&lt;br /&gt;
* [https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html Wizden&#039;s Checklist]&lt;br /&gt;
* [https://hackmd.io/@Peptide90/MapPublishChecklist Peptide&#039;s Checklist]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without save&#039;&#039; &#039;&#039;file path, this will create a blank map.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Setup Mapping Client Actions =====&lt;br /&gt;
&amp;lt;code&amp;gt;mappingclientsidesetup&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Fix Atmospherics =====&lt;br /&gt;
&amp;lt;code&amp;gt;fixgridatmos &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== View Variables ===&lt;br /&gt;
&amp;lt;code&amp;gt;vv &amp;lt;grid ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Add &amp;lt;code&amp;gt;BecomesStation&amp;lt;/code&amp;gt; to Server Variables  &lt;br /&gt;
* Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
=== Save Map ===&lt;br /&gt;
&amp;lt;code&amp;gt;savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ensure &amp;lt;code&amp;gt;.yml&amp;lt;/code&amp;gt; extension.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Color Pipe Network ====&lt;br /&gt;
&amp;lt;code&amp;gt;colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Colors pipes. Mainly used in mapping.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Standard Colors:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Waste  &amp;lt;code&amp;gt;#990000&amp;lt;/code&amp;gt;&lt;br /&gt;
* Distro   &amp;lt;code&amp;gt;#0055cc&amp;lt;/code&amp;gt;&lt;br /&gt;
* Air        &amp;lt;code&amp;gt;#03fcd3&amp;lt;/code&amp;gt;&lt;br /&gt;
* Mix       &amp;lt;code&amp;gt;#947507&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Admin OOC Chat Colour ===&lt;br /&gt;
&amp;lt;code&amp;gt;setadminooc &amp;lt;&amp;lt;/code&amp;gt;&amp;lt;code&amp;gt;#XXYYZZ&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;#XXYYZZ is a valid six-byte 0x&amp;lt;u&amp;gt;HEX&amp;lt;/u&amp;gt;h code.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List all Stations and their IDs. ===&lt;br /&gt;
&amp;lt;code&amp;gt;stations:list&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Change Station Alert Level ===&lt;br /&gt;
&amp;lt;code&amp;gt;setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Must be on station grid  &lt;br /&gt;
* Supports: &amp;lt;code&amp;gt;delta&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;gamma&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;epsilon&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Link Two Lockers/Crates/Containers as Teleporters ===&lt;br /&gt;
&amp;lt;code&amp;gt;linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; = two-way  &lt;br /&gt;
* &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; = one-way  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typically used for mercenary shuttle portals. &lt;br /&gt;
* Delete one locker to break link.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Entity Size ===&lt;br /&gt;
&amp;lt;code&amp;gt;scale &amp;lt;entity id&amp;gt; &amp;lt;scale&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use values above &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; with caution.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rename any Entity / Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optionally, one can rename entities in bulk: &amp;lt;code&amp;gt;entities prototyped &amp;lt;proto. ID&amp;gt; do rename $ID &amp;quot;&amp;lt;name&amp;gt;&amp;quot;&amp;lt;/code&amp;gt;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Arm Nuclear Device Instantly ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fax Nuclear Codes ===&lt;br /&gt;
&amp;lt;code&amp;gt;nukecodes &amp;lt;nuke id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Replace Prototypes w. Other Prototypes ===&lt;br /&gt;
&amp;lt;code&amp;gt;entities prototyped OriginalPrototype replace NewPrototype&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== List Player Antagonist Objectives ===&lt;br /&gt;
&amp;lt;code&amp;gt;lsobjectives &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lists all objectives for a user&#039;s current character if they have any.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Play Sound File In-Round ===&lt;br /&gt;
&amp;lt;code&amp;gt;playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example(s):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Show Rules Panel to User ===&lt;br /&gt;
&amp;lt;code&amp;gt;showrules &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is also an Admin Smite.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hold Custom Vote ===&lt;br /&gt;
&amp;lt;code&amp;gt;customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can add as many options as the engine will allow.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Adjust Job Slots ===&lt;br /&gt;
&amp;lt;code&amp;gt;ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Add / remove job slots to / from a station. Adjusts job B (dropdown list provided) by C amount for station ID A.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Playtime ===&lt;br /&gt;
&#039;&#039;WARNING: This is largely antiquated to call manually. The Time Transfer Panel calls this on its own with a convenient UI.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overall:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role:&#039;&#039;&#039; &amp;lt;code&amp;gt;playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add User to Whitelist ===&lt;br /&gt;
&amp;lt;code&amp;gt;whitelistadd &amp;lt;username&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Admin&#039;s Note: It is usually a good idea to add a permanent admin note exclaiming that a user is whitelisted. It doesn&#039;t do anything, but does help with back-checking if they happen to be a problem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allow a user to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ➡ &amp;lt;code&amp;gt;jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Remove a user from being able to play a whitelist-only role.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Spawn Currency as a Ghost ===&lt;br /&gt;
&amp;lt;code&amp;gt;spawnrefund &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: May be antiquated, or reserved for space-forks, such as Frontier.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Visually Randomize Tiles ===&lt;br /&gt;
&amp;lt;code&amp;gt;variantize &amp;lt;map id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Randomizes blast, steel, and other types of tiles that have multiple variants.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Count Tiles In a Grid ===&lt;br /&gt;
&amp;lt;code&amp;gt;gettilecount &amp;lt;grid id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Create Planet ===&lt;br /&gt;
&amp;lt;code&amp;gt;planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Default template: Snow  &lt;br /&gt;
* Uses pandora.yml example map  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WARNING: Not (probably) implemented in Byrd. Source is from the Null Sector repository. This is here for nostalgia and future reference to return-to.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Allow a Player VPN Connection ===&lt;br /&gt;
&amp;lt;code&amp;gt;ban_exemption_update &amp;lt;player name&amp;gt; Datacenter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allows a player to connect using a VPN. For our friends in countries such as the Russian Federation, and the Republic of Türkiye.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Rendering A Map Screenshot ===&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;mapping &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If shuttle map:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Add BecomesStation to prototype&lt;br /&gt;
&lt;br /&gt;
==== Render Command ====&lt;br /&gt;
&amp;lt;code&amp;gt;dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
-----LZ22&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Main_Page&amp;diff=40</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Main_Page&amp;diff=40"/>
		<updated>2026-07-19T15:10:21Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
  &amp;lt;h1&amp;gt;Welcome to Byrd Station&amp;lt;/h1&amp;gt;&lt;br /&gt;
  &amp;lt;p&amp;gt;Feel free to contribute to this wiki by creating new articles or expanding upon existing ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;gap:1em&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top;width:25%;padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;p style=&amp;quot;margin-top:0&amp;quot;&amp;gt;New to Byrd?&amp;lt;/p&amp;gt;&lt;br /&gt;
* [[Getting Started]]&lt;br /&gt;
* [[Development]]&lt;br /&gt;
* [[Guides]]&lt;br /&gt;
* [[Admin Commands]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top;width:25%;padding: 1em&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;p style=&amp;quot;margin-top:0&amp;quot;&amp;gt;External links&amp;lt;/p&amp;gt;&lt;br /&gt;
* [https://rules.byrdstation.space/ Rules]&lt;br /&gt;
* [https://forum.byrdstation.space/ Forum]&lt;br /&gt;
* [https://byrdstation.space/replays Replays]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Byrd Station is a branch of [https://spacestation14.com/ Space Station 14] We are a Medium Roleplay Server [MRP], we have a small to medium sized playerbase.&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Development&amp;diff=39</id>
		<title>Development</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Development&amp;diff=39"/>
		<updated>2026-07-19T15:04:29Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running a local game ==&lt;br /&gt;
&lt;br /&gt;
=== Direct Boot ===&lt;br /&gt;
&lt;br /&gt;
# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]&lt;br /&gt;
# Download the latest build for your operating system&lt;br /&gt;
# Open the executable named &amp;lt;code&amp;gt;Robust.&amp;lt;X&amp;gt;.exe&amp;lt;/code&amp;gt; where &amp;lt;x&amp;gt; is &amp;quot;Client&amp;quot; and &amp;quot;Server&amp;quot;.&amp;lt;br&amp;gt;(For Linux systems, run &amp;lt;code&amp;gt;chmod +x ./Robust.&amp;lt;X&amp;gt;&amp;lt;/code&amp;gt;before &amp;lt;code&amp;gt;./Robust.&amp;lt;X&amp;gt;&amp;lt;/code&amp;gt;)&lt;br /&gt;
There are additional shell scripts.&lt;br /&gt;
&lt;br /&gt;
=== IDE-Boot ===&lt;br /&gt;
Direct pull from Github using git clone, and launch using &amp;quot;Omu.Client + Omu.Server&amp;quot; configuration.&lt;br /&gt;
&lt;br /&gt;
== Adding content ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Common Issues &amp;amp; Fixes ==&lt;br /&gt;
&#039;&#039;This issues or the ways to solve them may not persist as the repository develops. Keep this warning in mind.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Fix Renderer Issues ===&lt;br /&gt;
&#039;&#039;&#039;File:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;RobustToolbox/Robust.Shared/EntitySerialization/EntityDeserializer.cs&amp;lt;/code&amp;gt;&amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comment out:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Lines 864-865  &lt;br /&gt;
&lt;br /&gt;
- Lines 1154-1167  &lt;br /&gt;
&lt;br /&gt;
- Line 1172  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;File:**  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;RobustToolbox/Robust.Shared/EntitySerialization/Systems/MapLoaderSystem.Load.cs&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comment out:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Lines 103-109  &lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=38</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=38"/>
		<updated>2026-07-19T15:03:01Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Notation Guide ===&lt;br /&gt;
- **Action Intended**&lt;br /&gt;
&lt;br /&gt;
- **Command Syntax**&lt;br /&gt;
&lt;br /&gt;
- **Additive Descriptors**&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Add Game Rule / Start Game Event ===&lt;br /&gt;
&amp;lt;code&amp;gt;addgamerule &amp;lt;id&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== Add Hands ===&lt;br /&gt;
&amp;lt;code&amp;gt;self comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand RightHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;addhand LeftHandCybernetic&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; add inventory&lt;br /&gt;
&lt;br /&gt;
- add `Inventory` Component&lt;br /&gt;
&lt;br /&gt;
- Use VV and edit TemplateIdVV, and set inventory type to any definition. (`human` is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: `self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; mapping&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Roles are defined in map prototypes; ensure spawn counts match (unless `-1`).  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Remove the following from `.yml` or risk crashes:&lt;br /&gt;
&lt;br /&gt;
```yml&lt;br /&gt;
&lt;br /&gt;
configurators:&lt;br /&gt;
&lt;br /&gt;
- invalid&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Create Map&lt;br /&gt;
&lt;br /&gt;
Wizden&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html&amp;lt;/nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Peptide&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://hackmd.io/@Peptide90/MapPublishChecklist&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Without save location: creates blank map&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Client Setup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mappingclientsidesetup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Fix Atmospherics&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
fixgridatmos &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; View Variables&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
vv &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to Server Variables  &lt;br /&gt;
&lt;br /&gt;
- Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Save Map&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Ensure `.yml` extension&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; colornetwork&lt;br /&gt;
&lt;br /&gt;
Color pipes during mapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Standard Colors:**&lt;br /&gt;
&lt;br /&gt;
- Waste: `#990000`&lt;br /&gt;
&lt;br /&gt;
- Distro: `#0055cc`&lt;br /&gt;
&lt;br /&gt;
- Air: `#03fcd3`&lt;br /&gt;
&lt;br /&gt;
- Mix: `#947507`&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; setadminooc&lt;br /&gt;
&lt;br /&gt;
Change admin OOC chat color.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setadminooc &amp;lt;hex colour&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; stations:list&lt;br /&gt;
&lt;br /&gt;
List all stations and their IDs.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; setalertlevel&lt;br /&gt;
&lt;br /&gt;
Change station alert level manually.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Must be on station grid  &lt;br /&gt;
&lt;br /&gt;
- Supports: delta, gamma, epsilon  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; linkbluespacelocker&lt;br /&gt;
&lt;br /&gt;
Link two lockers/crates as teleporters.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- `true` = two-way  &lt;br /&gt;
&lt;br /&gt;
- `false` = one-way  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Notes:**&lt;br /&gt;
&lt;br /&gt;
- Used for merc shuttle portals  &lt;br /&gt;
&lt;br /&gt;
- Delete one locker to break link  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; scale&lt;br /&gt;
&lt;br /&gt;
Adjust entity size.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
scale &amp;lt;entity id&amp;gt; &amp;lt;scale&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default: `1`  &lt;br /&gt;
&lt;br /&gt;
- Use caution above `2`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; rename&lt;br /&gt;
&lt;br /&gt;
Rename any entity or grid.&lt;br /&gt;
&lt;br /&gt;
`rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
Optionally, one can rename entities in bulk: `entities prototyped &amp;lt;proto. ID&amp;gt; do &amp;quot;rename $ID \&amp;quot;&amp;lt;name&amp;gt;\&amp;quot;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukearm&lt;br /&gt;
&lt;br /&gt;
Arm a nuke instantly.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukecodes&lt;br /&gt;
&lt;br /&gt;
Send nuke codes via fax.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukecodes &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; replace prototypes&lt;br /&gt;
&lt;br /&gt;
`entities prototyped OriginalPrototype replace NewPrototype`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; list objectives&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
lsobjectives &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Lists all objectives for a user&#039;s current character if they have any.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playglobalsound&lt;br /&gt;
&lt;br /&gt;
Play a server sound.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Example:**&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; showrules&lt;br /&gt;
&lt;br /&gt;
Show rules panel to a user.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
showrules &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; customvote&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ent &amp;lt;&amp;gt; jobs:job &amp;lt;&amp;gt; jobs:adjust &amp;lt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
_Add / remove job slots to / from a station._&lt;br /&gt;
&lt;br /&gt;
Adjust job **B** (dropdown list provided) by **C** amount for station ID **A**.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playtime_add&amp;lt;x&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Overall&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Role&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Useful Role IDs&lt;br /&gt;
&lt;br /&gt;
| ID | Role |&lt;br /&gt;
&lt;br /&gt;
|----|------|&lt;br /&gt;
&lt;br /&gt;
| JobSecurityOfficer | deputy |&lt;br /&gt;
&lt;br /&gt;
| JobSeniorOfficer | sergeant |&lt;br /&gt;
&lt;br /&gt;
| JobWarden | bailiff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfSecurity | sheriff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfPersonnel | colonial liaison |&lt;br /&gt;
&lt;br /&gt;
| JobPassenger | contractor |&lt;br /&gt;
&lt;br /&gt;
| JobBorg | cyborg |&lt;br /&gt;
&lt;br /&gt;
| JobSecurityCadet | cadet |&lt;br /&gt;
&lt;br /&gt;
| JobPilot | pilot |&lt;br /&gt;
&lt;br /&gt;
| JobMercenary | mercenary |&lt;br /&gt;
&lt;br /&gt;
| JobDirectorOfCare | director of care |&lt;br /&gt;
&lt;br /&gt;
| JobStc | station traffic control |&lt;br /&gt;
&lt;br /&gt;
| JobLawyer | public affairs liaison |&lt;br /&gt;
&lt;br /&gt;
| JobBrigMedic | brig medic |&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; whitelistadd&lt;br /&gt;
&lt;br /&gt;
Add a user to whitelist.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
whitelistadd &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Remember to add a permanent admin note.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Allow a user to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remove a user from being able to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; spawnrefund&lt;br /&gt;
&lt;br /&gt;
Spawn currency as a ghost.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
spawnrefund &amp;lt;amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; variantize&lt;br /&gt;
&lt;br /&gt;
Randomize blasted tiles.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
variantize &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; gettilecount&lt;br /&gt;
&lt;br /&gt;
Count tiles in a grid.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
gettilecount &amp;lt;grid id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; planetdv&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default template: `Snow`  &lt;br /&gt;
&lt;br /&gt;
- Uses `pandora.yml` example map  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ban_exemption_update &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ban_exemption_update &amp;lt;player name&amp;gt; Datacenter &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Allow a player to connect using a VPN. For our friends in the Russian Federation, and the Republic of Türkiye.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Rendering A Map Screenshot&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;If shuttle map:**&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to prototype&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Render Command&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-LZ22&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=37</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=37"/>
		<updated>2026-07-19T15:00:29Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Admin Commands ==&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Notation Guide ===&lt;br /&gt;
- **Action Intended**&lt;br /&gt;
&lt;br /&gt;
- **Command Syntax**&lt;br /&gt;
&lt;br /&gt;
- **Additive Descriptors**&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== addgamerule ===&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
addgamerule &amp;lt;UnknownShuttleZenith | UnknownShuttleRazor&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; add hands to entity&lt;br /&gt;
&lt;br /&gt;
`self comp:ensure ComplexInteraction comp:ensure Hands` or `ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands`&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
addhand RightHandCybernetic&lt;br /&gt;
&lt;br /&gt;
addhand LeftHandCybernetic&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; add inventory&lt;br /&gt;
&lt;br /&gt;
- add `Inventory` Component&lt;br /&gt;
&lt;br /&gt;
- Use VV and edit TemplateIdVV, and set inventory type to any definition. (`human` is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: `self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; mapping&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Roles are defined in map prototypes; ensure spawn counts match (unless `-1`).  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Remove the following from `.yml` or risk crashes:&lt;br /&gt;
&lt;br /&gt;
```yml&lt;br /&gt;
&lt;br /&gt;
configurators:&lt;br /&gt;
&lt;br /&gt;
- invalid&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Create Map&lt;br /&gt;
&lt;br /&gt;
Wizden&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html&amp;lt;/nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Peptide&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://hackmd.io/@Peptide90/MapPublishChecklist&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Without save location: creates blank map&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Client Setup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mappingclientsidesetup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Fix Atmospherics&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
fixgridatmos &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; View Variables&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
vv &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to Server Variables  &lt;br /&gt;
&lt;br /&gt;
- Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Save Map&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Ensure `.yml` extension&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; colornetwork&lt;br /&gt;
&lt;br /&gt;
Color pipes during mapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Standard Colors:**&lt;br /&gt;
&lt;br /&gt;
- Waste: `#990000`&lt;br /&gt;
&lt;br /&gt;
- Distro: `#0055cc`&lt;br /&gt;
&lt;br /&gt;
- Air: `#03fcd3`&lt;br /&gt;
&lt;br /&gt;
- Mix: `#947507`&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; setadminooc&lt;br /&gt;
&lt;br /&gt;
Change admin OOC chat color.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setadminooc &amp;lt;hex colour&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; stations:list&lt;br /&gt;
&lt;br /&gt;
List all stations and their IDs.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; setalertlevel&lt;br /&gt;
&lt;br /&gt;
Change station alert level manually.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Must be on station grid  &lt;br /&gt;
&lt;br /&gt;
- Supports: delta, gamma, epsilon  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; linkbluespacelocker&lt;br /&gt;
&lt;br /&gt;
Link two lockers/crates as teleporters.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- `true` = two-way  &lt;br /&gt;
&lt;br /&gt;
- `false` = one-way  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Notes:**&lt;br /&gt;
&lt;br /&gt;
- Used for merc shuttle portals  &lt;br /&gt;
&lt;br /&gt;
- Delete one locker to break link  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; scale&lt;br /&gt;
&lt;br /&gt;
Adjust entity size.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
scale &amp;lt;entity id&amp;gt; &amp;lt;scale&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default: `1`  &lt;br /&gt;
&lt;br /&gt;
- Use caution above `2`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; rename&lt;br /&gt;
&lt;br /&gt;
Rename any entity or grid.&lt;br /&gt;
&lt;br /&gt;
`rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
Optionally, one can rename entities in bulk: `entities prototyped &amp;lt;proto. ID&amp;gt; do &amp;quot;rename $ID \&amp;quot;&amp;lt;name&amp;gt;\&amp;quot;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukearm&lt;br /&gt;
&lt;br /&gt;
Arm a nuke instantly.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukecodes&lt;br /&gt;
&lt;br /&gt;
Send nuke codes via fax.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukecodes &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; replace prototypes&lt;br /&gt;
&lt;br /&gt;
`entities prototyped OriginalPrototype replace NewPrototype`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; list objectives&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
lsobjectives &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Lists all objectives for a user&#039;s current character if they have any.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playglobalsound&lt;br /&gt;
&lt;br /&gt;
Play a server sound.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Example:**&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; showrules&lt;br /&gt;
&lt;br /&gt;
Show rules panel to a user.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
showrules &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; customvote&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ent &amp;lt;&amp;gt; jobs:job &amp;lt;&amp;gt; jobs:adjust &amp;lt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
_Add / remove job slots to / from a station._&lt;br /&gt;
&lt;br /&gt;
Adjust job **B** (dropdown list provided) by **C** amount for station ID **A**.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playtime_add&amp;lt;x&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Overall&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Role&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Useful Role IDs&lt;br /&gt;
&lt;br /&gt;
| ID | Role |&lt;br /&gt;
&lt;br /&gt;
|----|------|&lt;br /&gt;
&lt;br /&gt;
| JobSecurityOfficer | deputy |&lt;br /&gt;
&lt;br /&gt;
| JobSeniorOfficer | sergeant |&lt;br /&gt;
&lt;br /&gt;
| JobWarden | bailiff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfSecurity | sheriff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfPersonnel | colonial liaison |&lt;br /&gt;
&lt;br /&gt;
| JobPassenger | contractor |&lt;br /&gt;
&lt;br /&gt;
| JobBorg | cyborg |&lt;br /&gt;
&lt;br /&gt;
| JobSecurityCadet | cadet |&lt;br /&gt;
&lt;br /&gt;
| JobPilot | pilot |&lt;br /&gt;
&lt;br /&gt;
| JobMercenary | mercenary |&lt;br /&gt;
&lt;br /&gt;
| JobDirectorOfCare | director of care |&lt;br /&gt;
&lt;br /&gt;
| JobStc | station traffic control |&lt;br /&gt;
&lt;br /&gt;
| JobLawyer | public affairs liaison |&lt;br /&gt;
&lt;br /&gt;
| JobBrigMedic | brig medic |&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; whitelistadd&lt;br /&gt;
&lt;br /&gt;
Add a user to whitelist.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
whitelistadd &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Remember to add a permanent admin note.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Allow a user to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remove a user from being able to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; spawnrefund&lt;br /&gt;
&lt;br /&gt;
Spawn currency as a ghost.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
spawnrefund &amp;lt;amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; variantize&lt;br /&gt;
&lt;br /&gt;
Randomize blasted tiles.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
variantize &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; gettilecount&lt;br /&gt;
&lt;br /&gt;
Count tiles in a grid.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
gettilecount &amp;lt;grid id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; planetdv&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default template: `Snow`  &lt;br /&gt;
&lt;br /&gt;
- Uses `pandora.yml` example map  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ban_exemption_update &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ban_exemption_update &amp;lt;player name&amp;gt; Datacenter &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Allow a player to connect using a VPN. For our friends in the Russian Federation, and the Republic of Türkiye.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Rendering A Map Screenshot&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;If shuttle map:**&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to prototype&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Render Command&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Fix Renderer Issues&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;File:**  &lt;br /&gt;
&lt;br /&gt;
`RobustToolbox/Robust.Shared/EntitySerialization/EntityDeserializer.cs`&lt;br /&gt;
&lt;br /&gt;
Comment out:&lt;br /&gt;
&lt;br /&gt;
- Lines 864-865  &lt;br /&gt;
&lt;br /&gt;
- Lines 1154-1167  &lt;br /&gt;
&lt;br /&gt;
- Line 1172  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;File:**  &lt;br /&gt;
&lt;br /&gt;
`RobustToolbox/Robust.Shared/EntitySerialization/Systems/MapLoaderSystem.Load.cs`&lt;br /&gt;
&lt;br /&gt;
Comment out:&lt;br /&gt;
&lt;br /&gt;
- Lines 103-109  &lt;br /&gt;
&lt;br /&gt;
---&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=36</id>
		<title>Admin Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Admin_Commands&amp;diff=36"/>
		<updated>2026-07-19T14:59:11Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: Plopped my notes here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt; Admin Commands&lt;br /&gt;
&lt;br /&gt;
This list is by no means exhaustive. There are many missing.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Notation Guide&lt;br /&gt;
&lt;br /&gt;
- **Action Intended**&lt;br /&gt;
&lt;br /&gt;
- **Command Syntax**&lt;br /&gt;
&lt;br /&gt;
- **Additive Descriptors**&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
ToC not provided.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; addgamerule&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
addgamerule &amp;lt;UnknownShuttleZenith | UnknownShuttleRazor&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; add hands to entity&lt;br /&gt;
&lt;br /&gt;
`self comp:ensure ComplexInteraction comp:ensure Hands` or `ent &amp;lt;net ID&amp;gt; comp:ensure ComplexInteraction comp:ensure Hands`&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
addhand RightHandCybernetic&lt;br /&gt;
&lt;br /&gt;
addhand LeftHandCybernetic&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; add inventory&lt;br /&gt;
&lt;br /&gt;
- add `Inventory` Component&lt;br /&gt;
&lt;br /&gt;
- Use VV and edit TemplateIdVV, and set inventory type to any definition. (`human` is default)&lt;br /&gt;
&lt;br /&gt;
The following adds an invisible (untouchable) backpack: `self do &amp;quot;equipto $ID ClothingBackpackDuffelGman true&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; mapping&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Before mapping, ensure you are in admin ghost form.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Follow the Wizden Guide for Mapmaking.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Roles are defined in map prototypes; ensure spawn counts match (unless `-1`).  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;TIP:** Remove the following from `.yml` or risk crashes:&lt;br /&gt;
&lt;br /&gt;
```yml&lt;br /&gt;
&lt;br /&gt;
configurators:&lt;br /&gt;
&lt;br /&gt;
- invalid&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Create Map&lt;br /&gt;
&lt;br /&gt;
Wizden&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://docs.spacestation14.com/en/space-station-14/mapping/guides/general-guide.html&amp;lt;/nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Peptide&#039;s Checklist: &amp;lt;nowiki&amp;gt;https://hackmd.io/@Peptide90/MapPublishChecklist&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;map id&amp;gt; &amp;lt;saved map/grid location&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Without save location: creates blank map&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Client Setup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mappingclientsidesetup&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Fix Atmospherics&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
fixgridatmos &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; View Variables&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
vv &amp;lt;grid ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to Server Variables  &lt;br /&gt;
&lt;br /&gt;
- Set Component ID to prototype ID (case-sensitive)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Save Map&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;map id&amp;gt; &amp;lt;filename.yml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Ensure `.yml` extension&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; colornetwork&lt;br /&gt;
&lt;br /&gt;
Color pipes during mapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Standard Colors:**&lt;br /&gt;
&lt;br /&gt;
- Waste: `#990000`&lt;br /&gt;
&lt;br /&gt;
- Distro: `#0055cc`&lt;br /&gt;
&lt;br /&gt;
- Air: `#03fcd3`&lt;br /&gt;
&lt;br /&gt;
- Mix: `#947507`&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
colornetwork &amp;lt;entity id&amp;gt; Pipe &amp;lt;hex color&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; setadminooc&lt;br /&gt;
&lt;br /&gt;
Change admin OOC chat color.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setadminooc &amp;lt;hex colour&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; stations:list&lt;br /&gt;
&lt;br /&gt;
List all stations and their IDs.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; setalertlevel&lt;br /&gt;
&lt;br /&gt;
Change station alert level manually.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
setalertlevel &amp;lt;alert level&amp;gt; &amp;lt;true|false&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Must be on station grid  &lt;br /&gt;
&lt;br /&gt;
- Supports: delta, gamma, epsilon  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; linkbluespacelocker&lt;br /&gt;
&lt;br /&gt;
Link two lockers/crates as teleporters.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
linkbluespacelocker &amp;lt;true|false&amp;gt; &amp;lt;entry id&amp;gt; &amp;lt;exit id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- `true` = two-way  &lt;br /&gt;
&lt;br /&gt;
- `false` = one-way  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Notes:**&lt;br /&gt;
&lt;br /&gt;
- Used for merc shuttle portals  &lt;br /&gt;
&lt;br /&gt;
- Delete one locker to break link  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; scale&lt;br /&gt;
&lt;br /&gt;
Adjust entity size.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
scale &amp;lt;entity id&amp;gt; &amp;lt;scale&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default: `1`  &lt;br /&gt;
&lt;br /&gt;
- Use caution above `2`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; rename&lt;br /&gt;
&lt;br /&gt;
Rename any entity or grid.&lt;br /&gt;
&lt;br /&gt;
`rename &amp;lt;entity id&amp;gt; &amp;quot;&amp;lt;new name&amp;gt;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
Optionally, one can rename entities in bulk: `entities prototyped &amp;lt;proto. ID&amp;gt; do &amp;quot;rename $ID \&amp;quot;&amp;lt;name&amp;gt;\&amp;quot;&amp;quot;`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukearm&lt;br /&gt;
&lt;br /&gt;
Arm a nuke instantly.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukearm &amp;lt;seconds&amp;gt; &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; nukecodes&lt;br /&gt;
&lt;br /&gt;
Send nuke codes via fax.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
nukecodes &amp;lt;nuke id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; replace prototypes&lt;br /&gt;
&lt;br /&gt;
`entities prototyped OriginalPrototype replace NewPrototype`&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; list objectives&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
lsobjectives &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Lists all objectives for a user&#039;s current character if they have any.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playglobalsound&lt;br /&gt;
&lt;br /&gt;
Play a server sound.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playglobalsound &amp;lt;file path&amp;gt; &amp;lt;volume&amp;gt; &amp;lt;usernames&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Example:**&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Audio/_Null/Meme/meme_barbaree.ogg&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; showrules&lt;br /&gt;
&lt;br /&gt;
Show rules panel to a user.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
showrules &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; customvote&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
customvote &amp;lt;title&amp;gt; &amp;lt;option1&amp;gt; ... &amp;lt;option9&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ent &amp;lt;&amp;gt; jobs:job &amp;lt;&amp;gt; jobs:adjust &amp;lt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ent &amp;lt;nowiki&amp;gt;&amp;lt;A&amp;gt; jobs:job &amp;lt;B&amp;gt; jobs:adjust &amp;lt;C&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
_Add / remove job slots to / from a station._&lt;br /&gt;
&lt;br /&gt;
Adjust job **B** (dropdown list provided) by **C** amount for station ID **A**.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; playtime_add&amp;lt;x&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Overall&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addoverall &amp;lt;username&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Role&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
playtime_addrole &amp;lt;username&amp;gt; &amp;lt;role&amp;gt; &amp;lt;minutes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Useful Role IDs&lt;br /&gt;
&lt;br /&gt;
| ID | Role |&lt;br /&gt;
&lt;br /&gt;
|----|------|&lt;br /&gt;
&lt;br /&gt;
| JobSecurityOfficer | deputy |&lt;br /&gt;
&lt;br /&gt;
| JobSeniorOfficer | sergeant |&lt;br /&gt;
&lt;br /&gt;
| JobWarden | bailiff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfSecurity | sheriff |&lt;br /&gt;
&lt;br /&gt;
| JobHeadOfPersonnel | colonial liaison |&lt;br /&gt;
&lt;br /&gt;
| JobPassenger | contractor |&lt;br /&gt;
&lt;br /&gt;
| JobBorg | cyborg |&lt;br /&gt;
&lt;br /&gt;
| JobSecurityCadet | cadet |&lt;br /&gt;
&lt;br /&gt;
| JobPilot | pilot |&lt;br /&gt;
&lt;br /&gt;
| JobMercenary | mercenary |&lt;br /&gt;
&lt;br /&gt;
| JobDirectorOfCare | director of care |&lt;br /&gt;
&lt;br /&gt;
| JobStc | station traffic control |&lt;br /&gt;
&lt;br /&gt;
| JobLawyer | public affairs liaison |&lt;br /&gt;
&lt;br /&gt;
| JobBrigMedic | brig medic |&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; whitelistadd&lt;br /&gt;
&lt;br /&gt;
Add a user to whitelist.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
whitelistadd &amp;lt;username&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Remember to add a permanent admin note.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistadd &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Allow a user to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; jobwhitelistremove &amp;lt;username&amp;gt; &amp;lt;role&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remove a user from being able to play a whitelist-only role.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; spawnrefund&lt;br /&gt;
&lt;br /&gt;
Spawn currency as a ghost.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
spawnrefund &amp;lt;amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; variantize&lt;br /&gt;
&lt;br /&gt;
Randomize blasted tiles.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
variantize &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; gettilecount&lt;br /&gt;
&lt;br /&gt;
Count tiles in a grid.&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
gettilecount &amp;lt;grid id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; planetdv&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
planetdv &amp;lt;map id&amp;gt; &amp;lt;template&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
- Default template: `Snow`  &lt;br /&gt;
&lt;br /&gt;
- Uses `pandora.yml` example map  &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; ban_exemption_update &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
ban_exemption_update &amp;lt;player name&amp;gt; Datacenter &lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
Allow a player to connect using a VPN. For our friends in the Russian Federation, and the Republic of Türkiye.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;##&amp;lt;/nowiki&amp;gt; Rendering A Map Screenshot&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
mapping &amp;lt;id&amp;gt;&lt;br /&gt;
&lt;br /&gt;
loadgrid &amp;lt;id&amp;gt; &amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
savemap &amp;lt;id&amp;gt; /&amp;lt;map&amp;gt;.yml&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;If shuttle map:**&lt;br /&gt;
&lt;br /&gt;
- Add `BecomesStation` to prototype&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Render Command&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
dotnet run --project Content.MapRenderer --no-build &amp;lt;becomes-station ID&amp;gt;&lt;br /&gt;
&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;###&amp;lt;/nowiki&amp;gt; Fix Renderer Issues&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;File:**  &lt;br /&gt;
&lt;br /&gt;
`RobustToolbox/Robust.Shared/EntitySerialization/EntityDeserializer.cs`&lt;br /&gt;
&lt;br /&gt;
Comment out:&lt;br /&gt;
&lt;br /&gt;
- Lines 864-865  &lt;br /&gt;
&lt;br /&gt;
- Lines 1154-1167  &lt;br /&gt;
&lt;br /&gt;
- Line 1172  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;File:**  &lt;br /&gt;
&lt;br /&gt;
`RobustToolbox/Robust.Shared/EntitySerialization/Systems/MapLoaderSystem.Load.cs`&lt;br /&gt;
&lt;br /&gt;
Comment out:&lt;br /&gt;
&lt;br /&gt;
- Lines 103-109  &lt;br /&gt;
&lt;br /&gt;
---&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=35</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=35"/>
		<updated>2026-07-13T21:47:53Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will be guides in the in-game guidebook that will not be present on this wiki. The reason for this is that as more features are added, more maintainers will be required to keep with the overhead of maintaining separated guides; maintainers that we will not be getting. Game features will be left within the guidebook which is updated and maintained. To make up for this, common (and less than common) non-specific guides are provided here.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; styles=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[Jobs:Links/Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents:Links/Lore|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Chemistry Guides&lt;br /&gt;
|-&lt;br /&gt;
![https://byrdstation.space/guides/zurgs_notes.htm Zurg&#039;s Notes]&lt;br /&gt;
![https://hoshizora-sayo.github.io/bugmedical/chems.html Bugmedical Notes]&lt;br /&gt;
![https://docs.google.com/document/d/1A_ZNQ3Vpur9EmKM4gvxZXrEvMtkVDI8ctWk_I9YYDe0/edit?usp=sharing Drink&#039;s Notes]&lt;br /&gt;
![https://docs.google.com/document/d/11mUaLiMfrPHNLPyB4fRZa5nrdie_rV5xBeYxAloKo7A/edit?tab=t.0 Atlas&#039; Notes]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=34</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=34"/>
		<updated>2026-07-07T08:16:43Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will be guides in the in-game guidebook that will not be present on this wiki. The reason for this is that as more features are added, more maintainers will be required to keep with the overhead of maintaining separated guides; maintainers that we will not be getting. Game features will be left within the guidebook which is updated and maintained. To make up for this, common (and less than common) non-specific guides are provided here.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; styles=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[Jobs:Links/Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents:Links/Lore|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Chemistry Guides&lt;br /&gt;
|-&lt;br /&gt;
![https://byrdstation.space/guides/zurgs_notes.htm Zurg&#039;s Notes]&lt;br /&gt;
![https://hoshizora-sayo.github.io/bugmedical/chems.html Bugmedical Notes]&lt;br /&gt;
![https://docs.google.com/document/d/1A_ZNQ3Vpur9EmKM4gvxZXrEvMtkVDI8ctWk_I9YYDe0/edit?usp=sharing Drink&#039;s Notes]&lt;br /&gt;
!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=33</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=33"/>
		<updated>2026-07-07T08:11:17Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will be guides in the in-game guidebook that will not be present on this wiki. The reason for this is that as more features are added, more maintainers will be required to keep with the overhead of maintaining separated guides; maintainers that we will not be getting. Game features will be left within the guidebook which is updated and maintained. To make up for this, common (and less than common) non-specific guides are provided here.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; styles=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[Jobs:Links/Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents:Links/Lore|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Chemistry Guides&lt;br /&gt;
|-&lt;br /&gt;
![[Zurg&#039;s Notes]]&lt;br /&gt;
![https://hoshizora-sayo.github.io/bugmedical/chems.html Bugmedical Notes]&lt;br /&gt;
![https://docs.google.com/document/d/1A_ZNQ3Vpur9EmKM4gvxZXrEvMtkVDI8ctWk_I9YYDe0/edit?usp=sharing Drink&#039;s Notes]&lt;br /&gt;
!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=32</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=32"/>
		<updated>2026-07-07T08:10:55Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will be guides in the in-game guidebook that will not be present on this wiki. The reason for this is that as more features are added, more maintainers will be required to keep with the overhead of maintaining separated guides; maintainers that we will not be getting. Game features will be left within the guidebook which is updated and maintained. To make up for this, common (and less than common) non-specific guides are provided here.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; styles=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[Jobs:Links/Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents:Links/Lore|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Chemistry Guides&lt;br /&gt;
|-&lt;br /&gt;
!Zurg&#039;s Notes&lt;br /&gt;
![https://hoshizora-sayo.github.io/bugmedical/chems.html Bugmedical Notes]&lt;br /&gt;
![https://docs.google.com/document/d/1A_ZNQ3Vpur9EmKM4gvxZXrEvMtkVDI8ctWk_I9YYDe0/edit?usp=sharing Drink&#039;s Notes]&lt;br /&gt;
!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=31</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Guides&amp;diff=31"/>
		<updated>2026-07-07T08:08:31Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: Reformatting and notice that we can&amp;#039;t plop everything from the guide here expecting to keep them in sync.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There will be guides in the in-game guidebook that will not be present on this wiki. The reason for this is that as more features are added, more maintainers will be required to keep with the overhead of maintaining separated guides; maintainers that we will not be getting. Game features will be left within the guidebook which is updated and maintained. To make up for this, common (and less than common) non-specific guides are provided here.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; styles=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Quick Links&lt;br /&gt;
|-&lt;br /&gt;
| [[Jobs:Links/Roles|Roles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents:Links/Lore|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Chemistry Guides&lt;br /&gt;
|-&lt;br /&gt;
!Zurg&#039;s Notes&lt;br /&gt;
!Bugmedical&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|https://hoshizora-sayo.github.io/bugmedical/chems.html&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
	<entry>
		<id>https://wiki.byrdstation.space/index.php?title=Development&amp;diff=27</id>
		<title>Development</title>
		<link rel="alternate" type="text/html" href="https://wiki.byrdstation.space/index.php?title=Development&amp;diff=27"/>
		<updated>2026-07-02T17:41:12Z</updated>

		<summary type="html">&lt;p&gt;LukeZurg22: /* Getting a local server set up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running a local game ==&lt;br /&gt;
&lt;br /&gt;
=== Direct Boot ===&lt;br /&gt;
&lt;br /&gt;
# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]&lt;br /&gt;
# Download the latest build for your operating system&lt;br /&gt;
# Open the executable named &amp;lt;code&amp;gt;Robust.&amp;lt;X&amp;gt;.exe&amp;lt;/code&amp;gt; where &amp;lt;x&amp;gt; is &amp;quot;Client&amp;quot; and &amp;quot;Server&amp;quot;.&amp;lt;br&amp;gt;(For Linux systems, run &amp;lt;code&amp;gt;chmod +x ./Robust.&amp;lt;X&amp;gt;&amp;lt;/code&amp;gt;before &amp;lt;code&amp;gt;./Robust.&amp;lt;X&amp;gt;&amp;lt;/code&amp;gt;)&lt;br /&gt;
There are additional shell scripts.&lt;br /&gt;
&lt;br /&gt;
=== IDE-Boot ===&lt;br /&gt;
Direct pull from Github using git clone, and launch using &amp;quot;Omu.Client + Omu.Server&amp;quot; configuration.&lt;br /&gt;
&lt;br /&gt;
== Adding content ==&lt;/div&gt;</summary>
		<author><name>LukeZurg22</name></author>
	</entry>
</feed>