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== Getting a local server set up ==
== Running a local game ==


=== The easy way ===
=== Direct Boot ===


# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]
# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]
# Download the latest build for your operating system
# Download the latest build for your operating system
# Open the file named <code>Robust.Server.exe</code><br>(on Linux, run <code>chmod +x ./Robust.Server</code> before <code>./Robust.Server</code>)
# Open the executable named <code>Robust.<X>.exe</code> where <x> is "Client" and "Server".<br>(For Linux systems, run <code>chmod +x ./Robust.<X></code>before <code>./Robust.<X></code>)
There are additional shell scripts.


=== The hard way ===
=== IDE-Boot ===
TBD
Direct pull from Github using git clone, and launch using "Omu.Client + Omu.Server" configuration.


== Adding content ==
== Adding content ==
== Common Issues & Fixes ==
''This issues or the ways to solve them may not persist as the repository develops. Keep this warning in mind.''
=== Fix Renderer Issues ===
'''File:'''
<code>RobustToolbox/Robust.Shared/EntitySerialization/EntityDeserializer.cs</code><code>s</code>
'''Comment out:'''
- Lines 864-865  
- Lines 1154-1167  
- Line 1172  
<nowiki>**</nowiki>File:**  
<code>RobustToolbox/Robust.Shared/EntitySerialization/Systems/MapLoaderSystem.Load.cs</code>
'''Comment out:'''
- Lines 103-109  

Latest revision as of 15:04, 19 July 2026

Running a local game

Direct Boot

  1. Go to the CDN downloads
  2. Download the latest build for your operating system
  3. Open the executable named Robust.<X>.exe where <x> is "Client" and "Server".
    (For Linux systems, run chmod +x ./Robust.<X>before ./Robust.<X>)

There are additional shell scripts.

IDE-Boot

Direct pull from Github using git clone, and launch using "Omu.Client + Omu.Server" configuration.

Adding content

Common Issues & Fixes

This issues or the ways to solve them may not persist as the repository develops. Keep this warning in mind.

Fix Renderer Issues

File:

RobustToolbox/Robust.Shared/EntitySerialization/EntityDeserializer.css

Comment out:

- Lines 864-865  

- Lines 1154-1167  

- Line 1172  

**File:**  

RobustToolbox/Robust.Shared/EntitySerialization/Systems/MapLoaderSystem.Load.cs

Comment out:

- Lines 103-109