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== Getting a local server set up ==
== Running a local game ==


=== The easy way ===
=== Direct Boot ===


# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]
# Go to the [https://cdn.byrdstation.space/fork/byrd CDN downloads]
# Download the latest build for your operating system
# Download the latest build for your operating system
# Open the file named <code>Robust.Server.exe</code><br>(on Linux, run <code>chmod +x ./Robust.Server</code> before <code>./Robust.Server</code>)
# Open the executable named <code>Robust.<X>.exe</code> where <x> is "Client" and "Server".<br>(For Linux systems, run <code>chmod +x ./Robust.<X></code>before <code>./Robust.<X></code>)
There are additional shell scripts.


=== The hard way ===
=== IDE-Boot ===
TBD
Direct pull from Github using git clone, and launch using "Omu.Client + Omu.Server" configuration.


== Adding content ==
== Adding content ==

Revision as of 17:41, 2 July 2026

Running a local game

Direct Boot

  1. Go to the CDN downloads
  2. Download the latest build for your operating system
  3. Open the executable named Robust.<X>.exe where <x> is "Client" and "Server".
    (For Linux systems, run chmod +x ./Robust.<X>before ./Robust.<X>)

There are additional shell scripts.

IDE-Boot

Direct pull from Github using git clone, and launch using "Omu.Client + Omu.Server" configuration.

Adding content